// begin for splat easter egg
var splat_left1 = -200;
var splat_left2 = 1100;
var splat_top1 = -500;
var splat_top2 = 700;
var num_splats = 25;
var current_splat = 0;
var splat_milliseconds = 250;

function splatit() { // splatit
	document.getElementById('splat_link_href').href = "javascript:void('')";
	current_splat = current_splat+1;
	the_left = randomnumber(splat_left1, splat_left2);
	the_top = randomnumber(splat_top1, splat_top2);
	addElement(current_splat,the_left,the_top);
	
	if(current_splat < num_splats) {
		timerID = setTimeout("splatit()", splat_milliseconds);
	}
	else {
		try {clearTimeout(timerID)}
		catch(x) {}
		current_splat = 0;
		unsplatit();
	}	
} // splatit

function unsplatit() { // unsplatit
	current_splat = current_splat+1;
	removeElement("my"+current_splat+"Div");
	if(current_splat < num_splats) {
		timerID2 = setTimeout("unsplatit()", splat_milliseconds);
	}
	else {
		try {clearTimeout(timerID2)}
		catch(x) {}
		current_splat = 0;
		document.getElementById('splat_link_href').href = "javascript:void(splatit())";
	}	
} // unsplatit

function addElement(num,the_left,the_top) {
  var ni = document.getElementById('myDiv');
  var newdiv = document.createElement('div');
  var divIdName = 'my'+num+'Div';
  newdiv.setAttribute('id',divIdName);
  newdiv.innerHTML = '<DIV NAME="splat_div'+num+'" ID="splat_div'+num+'" STYLE="position: absolute; visibility: visible; left: '+the_left+'px; top: '+the_top+'px; z-index: 100000;"><IMG SRC="images/splat.png" ALT="" WIDTH="461" HEIGHT="554" BORDER="0"></DIV>'; //<embed src="pop.wav" hidden="true" autostart="true">
  ni.appendChild(newdiv);
}

function removeElement(divNum) {
  var d = document.getElementById('myDiv');
  var olddiv = document.getElementById(divNum);
  d.removeChild(olddiv);
}

function randomnumber(num1, num2) {
	num1 = parseInt(num1);
	num2 = parseInt(num2);
	if(num1 >= num2)
	{
		temp_num = num1;
		num1 = num2;
		num2 = temp_num;
	}
	var generator = Math.random()*(num2-num1);
	generator = Math.round(num1+generator);
	return generator;
}
// end for splat easter egg
